We are looking for a specialist capable of bringing mobile games to life. The main area of responsibility is UI and animation: menus, HUD, transitions between screens, smooth animations of interfaces and objects. You will work closely with programmers, 2D artists, and game designers on the project.
Responsibilities:
- Creating and configuring UI in Unity for mobile platforms (Canvas, HUD, menus, pop-ups, transitions).
- Animating interfaces and game objects.
- Working with prefabs and components, supporting project structure and scene hierarchy.
- Integrating artists' art into Unity projects.
- Collaborating with programmers and game designers to connect UI logic and implement game scenarios.
- Integrating new technologies to improve the look and feel of projects.
Requirements:
- Experience working with Unity on 2D projects.
- Proficiency in Unity UI system (Canvas, RectTransform, Layout Group).
- Skills in creating animations using Animator and Animation Clips.
- Practical experience with DoTween and Feel.
- Ability to work with prefabs and components.
- Basic knowledge of Git.
Would be a plus:
- Experience with physics and physical animations in Unity.
- Basic knowledge of C# (reading and minimal script editing).
- Optimization of UI and animations for mobile devices.
- Skills in adaptive layout of interfaces for different resolutions.
- Basic art editing (Photoshop, Figma).
We offer:
- Remote work with a flexible schedule.
- Participation in all stages of development, from concept to release.
- Close collaboration with programmers, artists, and game designers.
- The opportunity to influence the visual style of games.
- Creative freedom in developing the visual aspects of games.