UI/UX Designer

Описание вакансии

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:

Perform full cycle UX\UI design:

  • Maintain, support, and design game interfaces in Figma

  • Prepare UI layouts for layout, make changes to UI kit as necessary

  • Support the development and acceptance of interface implementations

  • Interact with specialists from other departments (artists, programmers, and QA)

What you need to succeed:

  • Minimum 2 years experience working as a UX/UI Designer on mobile or PC projects, with portfolio

  • Proficiency in Figma, Adobe Photoshop, and experience with Unity and Jira

  • Experience with systems work: from user experience research, writing technical and design documentation to acceptance

  • Sense of usability (in terms of onboarding players, HUD, and routine interaction with interfaces)

  • Responsible, proactive mindset, and teamwork skills

Nice to have:

  • Personal gaming experience with mobile shooters

  • Experience with interface animations (storyboard level is sufficient)

  • Experience adapting design for different platforms and resolutions (PC and mobile devices)

  • Understanding of the principles of interface design for shooters (sights, control panels, status and progress displays)

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward

Навыки
  • Adobe Photoshop
  • Figma
  • Unity
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